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This definitely disoriented me for the first half-hour or so, as I’m expecting the ironsights of the gun I’m using, adjusting my aim as if that’s going to transpire, then re-adjust as there were no sights, just a bit more zoom, with the standard crosshair in the usual place. Think more of other third-person shooter aiming systems, where it zooms in a bit more and this is what you get, but in first person. It’s great that you can switch this mid-game by going to the settings menu, but don’t expect ironsight levels of aiming. Speaking of which, the new first-person mode that was added to WWZ is also something that I tried, but ultimately reverted back to the default third-person view. It definitely felt something was missing here and can easily break immersion. Rather than having a small in-game cutscene as we’re used to from the pre Aftermath campaigns, we were greeted with sudden breaks and fade to black, before loading the next area. Our time in these new missions felt bittersweet, while the campaigns and new elements are fun to tackle, it was also jarring and disjointed when progressing from one section to the next. This definitely prompted my group to bring our A-game, in planning our next moves and communications as we ventured further into the frozen wastes.

It can become quite overwhelming when you see that frozen vision and depleting health bar, followed by the blur of a zombie swarm. This adds another level of pressure for the group when you’re trying to complete the objectives. Staying exposed to the elements will frost over your vision and will start to kill you unless you’re able to find one of the few industrial heaters that are waiting to warm you up. Utilising the characters we had from the Tokyo campaign, we’re deployed to save a Japanese town, by working with the Russians in this chilling chapter. Kamchatka is where it dials it up one more notch as you’re literally battling the sub-zero temperatures. These ammo crates will vary in number and spawn location each time you run through the mission, so you can’t always count on having the ammo to hand as you escort the APCs towards their end goal of the Vatican. However, said turrets require ammunition crates which are scattered around the level, so they may continue to deliver those sweet rounds of freedom. In Rome, you’ll come across APCs which have automated turrets on the roof. When it comes to the campaign spice, each one brings an additional challenge or two which need to be considered as you’re battling the seemingly never-ending hordes of zombies. They add some more lore and backstory when reading their descriptions, but don’t really add anything to the actual gameplay.
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Navigating the streets of Rome or trying to survive the cold wastes of Kamchatka, each of these new missions brings new mechanics to the table in an attempt to spice up each playthrough.īeginning with Rome, we take control of four new characters to the series, including a Daniel Ricciardo lookalike, if you had ordered the race driver from after a heavy night of drinking. So what do you get for your £30.99/£15.99 or regional equivalent? Well, definitely not Brad Pitt for one.Īftermath brings two new campaigns, four new characters, a brand new class and a drizzling of additional weapons to highlight the bulk of this update. In addition to the multiple choice SKU offerings, this release also marks the addition of Steam to the list of available platforms you may find the game on.
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Coming in a few flavours for PC a full-fat £30.99 release for anyone who has yet to obtain the game, or a 15.99 expansion for existing owners of WWZ.
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World War Z or WWZ from here on in, has received a healthy update in the form of the Aftermath expansion. We'll help you find the best deal for the right gear to run the game.// Reviews // 30th Sep 2021 - 1 year ago // By Neil 'Wedge' Hetherington World War Z: Aftermath Review Filter for World War Z: Aftermath graphics card comparison and CPU compare. Looking for an upgrade? Try our easy to use World War Z: Aftermath set up guides to find the best, cheapest cards.
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World War Z: Aftermath will run on PC system with Windows 7 and upwards.
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In terms of game file size, you will need at least 50 GB of free disk space available. Additionally, the game developers recommend somewhere around 16 GB of RAM in your system. The minimum memory requirement for World War Z: Aftermath is 8 GB of RAM installed in your computer.

Furthermore, an AMD Radeon R9 280 is recommended in order to run World War Z: Aftermath with the highest settings. Provided that you have at least an AMD Radeon R7 240 graphics card you can play the game. However, the developers recommend a CPU greater or equal to an AMD Ryzen 5 2400G to play the game. To play World War Z: Aftermath you will need a minimum CPU equivalent to an Intel Core i3-3220.
